One thing to acknowledge though: calibration is a subjective process because our eyes and brains can perceive color incorrectly (see: white-gold, blue-black dress ), and because of color blindness and other issues.
With a few simple tweaks you can fix all that, however, and finally see games as developers intended. Out of the box the majority of monitors are far from perfect when it comes to color, brightness, and motion blur calibration.
By Andrew Burnes on Wed, GeForce Garage ,